It's been on my to-do-list for a good while now and coincidently the animator at work postulated that we should join forces and create something for Dota. Now because neither of us have actually made anything for Dota we're going to take baby steps and create a ward, to test the waters and see where that takes us.
So I started Friday night after we talked about it and I managed to get the sculpt, low poly and bake done. I'm changing the sphere on top for one more optimized.
In 2nd image the tricount is 1478, though with the new geometry for the sphere it's cut down to 1350-something. Which is great as the maximum tricount for Wards are 1500.
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